42 uizze

ui-design Skill

借助 UIZZE 的 80 万+ 网页和 iOS 真实产品案例来设计、构建或改进 Web 和移动界面。用于 UI 设计、UX 设计、前端或网页设计、移动应用 UI、响应式布局、设计系统、改版、视觉打磨、界面点评,以及"把这个 UI 改得更好"之类的需求。

安装方式:把技能目录放入 ~/.claude/skills/(Claude Code)或在 claude.ai 设置中启用;也可复制右侧安装命令一键添加。

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技能指令原文(SKILL.md)

Uizze UI Design

Work from the product

Read the brief, existing UI, components, tokens, assets, and any PRODUCT.md or DESIGN.md before designing. The user's request and project constraints outrank this skill. Preserve an established visual system for extensions and polish; replace it only for an approved redesign. A new project does not require those files.

Identify the audience, primary task, important states, and intended result. Ask only about missing choices that would materially change the work. A precise request is enough to proceed; do not turn a small fix into a discovery workshop.

Select the workflow

Load the playbook for the requested action, plus the platform and craft guidance needed to execute it:

  • New interface or major redesign: new-work
  • Product or dashboard work: operate
  • Refinement and polish: polish
  • Simplification: distill
  • Explicit audit: audit, read-only unless fixes were requested
  • Native iOS: iOS, alongside the action's playbook
  • Explicit /overdrive, “Uizze Overdrive”, or a request for exceptional interaction work: Overdrive

For implementation, use craft after the direction is settled. Load only relevant files; multiple complementary playbooks are allowed. Overdrive is opt-in, not the default for ordinary UI work. It requires a chosen direction before implementation.

“Use Uizze Overdrive on this screen” works through this router; a native slash command depends on the host. These are self-contained Markdown playbooks, not an installer, background service, or executable engine.

Optional Uizze evidence

Read the reference policy before using find_ui_references or find_ui_materials. Inspect relevant visual evidence when it can inform the layout, state, interaction, or assets. Use the host's available tools, not invented calls or connections. Paid retrieval is optional; missing access does not block local design work.

Distinguish an exact reference, a related example, no match, and a service error. Briefly disclose a limitation that affected the result. Never claim an image was inspected or a state was found without evidence.

Finish

Build the requested scope and exercise its important states. Render and inspect the real result at representative desktop/mobile sizes or native device classes, including the user's reported failing size. Compare it with the chosen direction or supplied reference, not just with the absence of runtime errors.

Fix material problems in a batch, then render and inspect again. Stop once the requested result is verified; do not keep inventing work. If a bounded pass cannot resolve an issue, report it instead of claiming a pass. When rendering is unavailable, distinguish code checks from visual verification.

Keep the handoff concise: what changed, what was actually tested, and any remaining limitation. A skill does not authorize publishing, purchases, new dependencies, account changes, or destructive actions.